Meet the talents behind The Tiny Digital Factory, in a series of interviews.
Today, meet Jordan, Technical Game Designer at The Tiny Digital Factory. He helps create the concept, and set the rules for the games the studio develops.
Yes, I probably play too much! I don’t actually play a lot of racing games, my favorite styles are mostly FPS, TCG/CCG (trading card games), and Roguelike (role-play sub-genre)
It’s good ! I’m lucky enough to live not too far from work, even if it means I’m always in the same neighborhood. I really like Lyon, I think it’s a different world from Paris and it’s just the right size: not too small, not too big!
I would say Omen of Valorant! He’s a character I love, as soon as I discovered him I knew I was going to play him because he represents my style of play quite well. He’s a dark character, you can’t see his face, only his eyes shining and a very low voice. But still he is quite offbeat, comes out with some funny punchlines. And in his gameplay, he is a cunning character who will try to destabilize the opponent and get behind his back. I love that.
After high school, I got a Bachelor’s degree in Game Design at Bellecour Ecole, then I worked for a few months at Smart Tales. I then applied to The Tiny Digital Factory, and since Smart Tales was working with TDF, the contact was made naturally between the two companies.
I have been working here for 4 years! My best memory was moving to our current location. When I arrived, we were 10 employees, and we were working in small offices. That move, and the hiring, really gave the studio a new impetus and I felt that we had really evolved.
In Game Design, there are more and more schools and students, but very few chosen after graduation. In order to find a job, I think you have to diversify as much as possible beyond your skills as a designer only. It’s always a big advantage to be versatile, to be interested in other things like level design, modeling or programming.
By The Tiny Digital Factory Team
Published June 27, 2023
Stéphane is the Founder & CEO, and has 30+ years of AAA and Mobile game development expertise. Founder of Eden Games and The Tiny Digital Factory, he is the creative mind behind hugely successful AAA and mobile racing franchises, such as V-Rally, Test Drive Unlimited, F1 Mobile Racing and GT Manager.