Meet the talents behind The Tiny Digital Factory, in a series of interviews.
Today, meet Alexis « Fox », Vehicle Artist at The Tiny Digital Factory. He is in charge of the 3D car production, supervises their integration, and suggests models/brands for our games.
Yes I do play, although not as much as in my teenage years. I mainly play casual and automotive games, like Forza which is the license I played the most. I also play Nintendo games like Mario, Zelda, or Pokemon.
I did a very art-oriented course: a CAP in signage, a Brevet of art industries, then I continued my studies at Créajeux in 2D and 3D, where I specialized in « hard surfaces » and more particularly in the creation of cars.
The real trigger for my desire to be a Vehicle Artist was when I got my driving licence and bought my first car, a Volkswagen Golf 2 from 1984! From that moment on, I became passionate about cars, I started to model my car from scratch thanks to tutorials, and this made me want to specialize in this art.
Personally, I miss the days of video games when developers were still very passionate nerds, and when there was not yet this very corporate side of video games, which pushes to make rather aseptic productions. I can understand the reasons, but in my opinion, today only independent studios manage to take more risks, out of passion and the desire to offer a new experience to players. They can more easily pass on their knowledge. One of the games of this type that comes to mind is Hades. The studio created the game they wanted to make, not necessarily the one the public expected.
It’s obviously a way of escaping from reality, but I think video games are an art form in their own right. In the same way as for cinema, it is a group of artists who put their ideas together to propose a vision, an experience for the players.
I’m very fond of people who are just starting out in their field and trying to get into the video game industry. It’s hard to get there, but I think you have to persevere and use the tools that are provided to you, to come up with a project of your own. For me the key is hard work and curiosity.
By The Tiny Digital Factory Team
Published April 27, 2023
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Stéphane is the Founder & CEO, and has 30+ years of AAA and Mobile game development expertise. Founder of Eden Games and The Tiny Digital Factory, he is the creative mind behind hugely successful AAA and mobile racing franchises, such as V-Rally, Test Drive Unlimited, F1 Mobile Racing and GT Manager.